Design

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Your hand is your phone

Tuesday, September 8th, 2009

With the addition of two bluetooth rings:

http://www.bck-id.com/BCK_web_english/portfolio_color_rings.html

Another reminder of why UFI needs to make a difference

Tuesday, March 24th, 2009

Following on from a posting from Maria on que.qis, and an article I read the other day on wired.com, a succinct reminder of how large corporate engineering-based structures stifle creativity:

http://blog.wired.com/business/2009/03/googles-data-cu.html

http://adamhowell.org/2009/03/20/googles-designer-drain/

http://stopdesign.com/archive/2009/03/20/goodbye-google.html

Designing for Mobiles: Users & Context

Monday, March 2nd, 2009

Short video about designing for mobiles, very cute:

Designing for Mobiles: Users & Context

RNIB Tools for Inclusive Design workshop

Tuesday, February 17th, 2009

On friday 13th feb Arun and myself went to the RNIB office in London for a workshop on ‘Tools for Inclusive Design’.

John Clarkson from the University of Cambridge Engineering Design Centre did an excellent presentation on Designing a more inclusive world - hopefully the slides should be made available soon so we can share them, it would also make a great Wednesday lunchtime talk!

We also did some practical exercises in groups, using Personas to evaluate the design of some cameras - 2 digital cameras and a disposable camera. The exercises assessed the cameras from a usability point of view (for example one of the personas currently had a broken arm) and according to demands made on vision, thinking and dexterity abilities.

The fundamental message from the day was:

  • It’s normal to be different
  • inclusive design = better design
  • better design = good business

There were some interesting practical examples given, such as: lever taps are much easier to use for people with dexterity issues such as arthritis, but work for the rest of us when our hands are slippery with soap; the same goes for cordless kettles which were actually designed for arthritis sufferers but became the standard for the rest of us.

The engineering design centre have created a number of tools to aid us in thinking about models of interaction from a functional ability point of view (such as vision, hearing, thinking, communication, locomotion, dexterity).

You can find their software impairment simulators in the links and resources section of their website:

http://www.inclusivedesigntoolkit.com/